– The Mausoleum: A new humanoid boss with his own story to tell, tough pattern based combat and a magnificent setting for a showdown. – The Undying Shores: Not the beach you had in mind for your time off… Creepy lantern wielding wizards and their shovel brandishing minions. – The Fractured Shrines: Breathtaking views, kamikaze crows, spear-wielding snakes, sadistic new traps and an endless fall if you slip. – On top of the new areas, enemies and pet sword, you’ll of course need new tools for killing and what we’ve provided here should be particularly effective. – This is new mid game content for people looking for alternatives to the Stilt Village, Clock Tower and Time Keeper areas and their parallels. – Explore floating shrines, infiltrate the lair of an outlawed secret society and learn the tells of a new boss. – Try not to fall as you wind your way along the sheer cliffs of the island’s coast. – You’ll acquire the “Dilapidated Arboretum Key” and the Royal Gardener’s Outfit blueprint. – Use it to teleport down a new path, and examine the dead body that spawns somewhere in the hallway. – With runes equipped, explore the Prisoner’s Quarters fully until you locate a Teleportation Rune statue. – You need to acquire the “Vine Rune” from the Promenade of the Condemned level, and then you need to get the “Teleportation Rune” from the Toxic Sewers. The outfit itself is not free, it cost 150 cells, so start saving. – Exclusive “Royal Gardener’s Outfit” blueprint. – The Nest: Domain of Mama Tick, if you’ve seen Starship Troopers, you get the idea… – The Morass of the Banished: A noxious environment ruled by a band of tree dwelling mutants with pointy sticks, sneaky dart shooting frogmen and a bunch of deadly bloodsuckers. – The Dilapidated Arboretum: A relaxing and peaceful greenhouse inhabited by a peaceful clan of mushrooms, with an understandable desire to murder the Beheaded. It offered me about ten hours of fun and helped me get plugged back into a fun game.– Explore a relaxing Arboretum, wade through a noxious Morass and take on a new boss in this new early game content designed to expand the Dead Cells universe and add more variety. It is only $4.99 for two large, fun exploration stages and tons of new ways to play the game. Overall, should you buy this DLC? Absolutely! Sickles are not some speed melee weapon, but instead some rotating skill that does damage around the player. The weapons from this DLC are also a little underwhelming. The Scarecrow will bounce around their tiny arena and try and hit the player, however, for the most part, they are never aiming directly at the player, unlike most of the bosses in the game, making their attack quite easy to dodge. The two new exploration stages are so great, reigniting my enjoyment for the game, and then the boss section drags my hype back down to Earth. Dead Cells as a whole struggles with boss fights, which is unfortunate because the exploration sections of the game are so great, and the DLC is no exception. Street Fighter 6 World Tour Mode is everything I love about fighting gamesĪlthough, not everything is perfect in this DLC, and sadly that conversation starts around the new boss: The Scarecrow. Amnesia: The Bunker review: Good but not great.Layers of Fear remake review: Are the changes for the better?. Super Mega Baseball 4 review: A solid base hit up the middle.Pikmin 1 + 2 for the Nintendo Switch is a great return to the series.
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